Basic 3D Texturing with Photoshop
This course is designed to introduce students to 3D polygon modeling techniques and concepts while primarily using Maya. Photoshop will be used for the textures.
| Responsible | Dan Vincent Caneo |
|---|---|
| Last Update | 10/24/2025 |
| Completion Time | 1 hour 10 minutes |
| Members | 48 |
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Chapter 1: Product Box Modeling11Lessons · 1 hr 10 min
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Lesson 01 Creating the Box
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Lesson 02 Creating a Project Window
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Lesson 03 Setting up Arnold
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Lesson 04 Cleaning the edges of the reference image
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Lesson 05 UV SnapShot in Photoshop
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Lesson 06 Applying new material
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Lesson 07 Changing the BG Layer in Photoshop
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Lesson 08 Aligning the UV and texture to the 3D Object
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Lesson 09 Adding subdivisions and refining the UV
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Lesson 10 Applying the 2 sided node
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Lesson 11 Forming the Box
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