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Basic 3D Texturing with Photoshop

Basic 3D Texturing with Photoshop

This course is designed to introduce students to 3D polygon modeling techniques and concepts while primarily using Maya. Photoshop will be used for the textures. 
Responsible Dan Vincent Caneo
Last Update 10/24/2025
Completion Time 1 hour 10 minutes
Members 48
  • Chapter 1: Product Box Modeling
    11Lessons · 1 hr 10 min
    • Lesson 01 Creating the Box
    • Lesson 02 Creating a Project Window
    • Lesson 03 Setting up Arnold
    • Lesson 04 Cleaning the edges of the reference image
    • Lesson 05 UV SnapShot in Photoshop
    • Lesson 06 Applying new material
    • Lesson 07 Changing the BG Layer in Photoshop
    • Lesson 08 Aligning the UV and texture to the 3D Object
    • Lesson 09 Adding subdivisions and refining the UV
    • Lesson 10 Applying the 2 sided node
    • Lesson 11 Forming the Box