Starter Pack: 3D Game Props
During this course, you will gain an in-depth understanding of 3D Modeling techniques and principles, specifically utilizing Autodesk Maya, which will serve as a strong foundation for your future projects in the field.
General Objectives
- Learn the basic of the Maya Interface
- Create basic objects and navigate around the 3D space
- Learn and practice how to use the manipulators
Specific Objectives
- Extrude
- Frame an element or objects
- Channel box
- Outliner
- Orthographic Views
- Shading
- Zoom, Pan, Orbit
- Scale, Rotate and Position
Private Course
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| Responsible | Dan Vincent Caneo |
|---|---|
| Last Update | 08/13/2026 |
| Completion Time | 51 minutes |
| Members | 50 |
Basic
3D Modeling & Texturing
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Chapter 1: Box Crate5Lessons · 51 min
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Introduction
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Ch01- Lesson 01: Box and Planks
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Ch01- Lesson 02: Duplicate Special
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Ch01- Lesson 03: Tool Settings
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Ch01- Lesson 04: Groupings Using Curve
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